Logging & Mining Master Guide: Every Tree, Ore & Rare Material

By Heartopia Fan Club Published 7/7/2026
#logging #mining #resources #materials #tools #guide

Logging and mining are the backbone of Heartopia’s material economy. Every piece of furniture, every tool upgrade, every home expansion — they all start with a swing of your axe or a strike of your pickaxe. This guide covers every tree type, every ore node, every rare drop, and the most efficient way to turn raw materials into Gold and progression.


1. Getting Started: Unlocking Your Tools

Both tools are handed out early through D.G. Guild quests:

ToolUnlockSourceWhat It Does
Basic AxeD.G. Lv.2D.G. quest (free)Chops common trees (Oak, Pine); 5 hits per tree
Basic PickaxeD.G. Lv.3D.G. quest (free)Mines Stone and Iron; finds common fossils

You’ll get these naturally by following the main questline. Don’t rush — the first few D.G. levels come fast. For the full upgrade tree and costs, see our Tools & Equipment Guide.

Quick Upgrade Reference

LevelAxePickaxeKey Unlock
1Basic (free)Basic (free)Common trees + Stone/Iron
2Steel Axe (400G)Steel Pickaxe (500G)Willow trees (Rare Timber) + Gold ore
3Titanium Axe (1,200G)Titanium Pickaxe (1,500G)Ancient Trees (Moonstone) + Crystal/volcanic mining

Upgrade priority: Get the Steel Axe before the Steel Pickaxe. Rare Timber gates house expansions and the Golden Rod blueprint, while Gold ore is nice-to-have income but not progression-critical early on.


2. Logging System: Tree Encyclopedia

Heartopia has six tree types, each with different tool requirements, drop rates, and material values. Trees respawn daily at 6:00 AM in-game.

Tree Type Overview

TreeLocationTool RequiredDropsSell PriceRespawn
OakTown, Farm, Forest EdgeBasic AxeSoft Wood, occasionally Acorns5 Gold/woodDaily
PineMountain base, Snowy Peaks foothillsBasic AxePine Wood, occasionally Pinecone15 Gold/woodDaily
WillowWillow Creek, riverbanks (night only)Steel Axe+Rare Timber (20% chance), Soft Wood100 Gold/timberDaily (night)
MahoganyBeach jungle areaSteel Axe+Mahogany Wood, occasionally Sap30 Gold/wood2 days
Ancient TreeDeep Forest (single tree)Titanium AxeAncient Wood, 5% Moonstone drop50 Gold/wood, 85 Gold/Moonstone3 days
Phoenix TreeVolcano Edge (burned stumps)Titanium AxePhoenix Wood, 3% Moonstone100 Gold/wood3 days

Tree Details

Oak Trees (Common)

The bread-and-butter tree. Oaks are everywhere around Town and your farm. Each oak takes 5 hits with a Basic Axe (3 with Steel, 1 with Titanium). You’ll get 3-5 Soft Wood per tree. Soft Wood is used in basic furniture crafting, early tool components, and fence building. Sell extras for 5 Gold each.

Pine Trees (Common)

Found at higher elevations. Same hit count as Oaks but yield Pine Wood, which is required for mountain-themed furniture and the Builder Bob’s outdoor collection. Pine Wood sells for 15 Gold — triple the value of Soft Wood.

Willow Trees (Rare Timber Source)

Willows only appear at night (8 PM – 3 AM) along the Willow Creek riverbank. They require a Steel Axe or better. Each willow has a 20% chance to drop Rare Timber alongside regular Soft Wood. Rare Timber is critical for:

  • House expansions (each expansion costs 5-10 Rare Timber)
  • The Golden Rod Blueprint (requires 3 Rare Timber, gifted by Vanya at Best Friend friendship)
  • Premium furniture blueprints

Pro Tip: Rare Timber sells for 100 Gold each, but never sell it until your house is fully expanded and you have the Golden Rod Blueprint. It’s the single most bottlenecked material in the game. See our Housing Guide for expansion requirements.

Mahogany Trees (Tropical)

Found in the beach jungle area (unlocked at D.G. Lv.6). Mahogany respawns every 2 days, making it scarcer than common wood. It’s used in premium furniture and the Tropical decoration set. Sells for 30 Gold per piece.

Ancient Tree (Legendary)

A single Ancient Tree stands in the Deep Forest, accessible after clearing the path with a Basic Axe (D.G. Lv.2). However, you need a Titanium Axe to actually chop it. It respawns every 3 days. Each chop yields Ancient Wood (50 Gold) with a 5% chance of dropping Moonstone (85 Gold, also a museum donation item).

Moonstone is used in high-tier alchemy (Golden Fertilizer, Legendary Bait, Legendary Bird Lure) and is a rare mining drop (1% from any ore node). See our Alchemy Station Guide for recipes that consume Moonstone.

Phoenix Trees (Volcano)

Burned tree stumps at the Volcano Edge, requiring D.G. Lv.10 and a Titanium Axe. Phoenix Wood sells for 100 Gold and is used in fire-themed furniture and the Phoenix decoration set. Each stump also has a 3% chance to drop Moonstone.

Logging Skill Levels

Your Logging skill levels up as you chop trees. Higher levels reduce stamina cost per hit and unlock bonus drops:

LevelXP RequiredBonus
10 (start)Base stats
2500 XP (~100 trees)-1 stamina per hit; unlocks Steel Axe purchase
31,500 XP (~300 trees)+10% wood yield per tree
43,500 XP (~700 trees)-1 stamina per hit; unlocks Titanium Axe purchase
5 (Max)7,000 XP (~1,400 trees)+25% wood yield; 5% chance of double Rare Timber from Willows

3. Mining System: Ore & Mineral Encyclopedia

Mining operates similarly to logging but with higher stamina costs (3 per strike vs 2 per hit) and more valuable drops. Ore nodes respawn daily at 6:00 AM.

Ore & Mineral Overview

MaterialLocationTool RequiredDrop RateSell PriceRespawn
StoneEverywhere (surface rocks)Basic Pickaxe100% per node3 GoldDaily
Copper OreMine entrance (surface)Basic Pickaxe70% per node10 GoldDaily
Iron OreMine tunnels (depth 1-3)Basic Pickaxe50% per node20 GoldDaily
Gold OreDeep caves (depth 4+)Steel Pickaxe+30% per node25 GoldDaily
Silver OreCrystal Cave side tunnelsSteel Pickaxe+20% per node40 Gold2 days
Flawless FluoriteMountain CavesTitanium Pickaxe15% per node80 Gold2 days
Crystal GeodeCrystal Cave (depth 5+)Titanium Pickaxe10% per node120 Gold3 days
Crystal ShardCrystal Cave wallsSteel Pickaxe+30% per node50 GoldDaily
MoonstoneVolcano Edge (night)Titanium Pickaxe5% per node85 GoldDaily (night)
ObsidianVolcano minesTitanium Pickaxe25% per node120 Gold3 days
MithrilDeepest mine levelTitanium Pickaxe2% per node300 Gold3 days

Mining Location Guide

Rocky Hills (Beginner Zone)

  • Unlock: D.G. Lv.3 (automatically during pickaxe quest)
  • Materials: Stone, Copper Ore, Iron Ore
  • Fossils: Ammonite (10G), Trilobite (12G)
  • Best for: Early-game material grinding, museum fossil donations
  • Stamina per visit: ~30 (10 nodes × 3 stamina)
  • Estimated yield: 15-20 Stone, 5-8 Copper, 3-5 Iron Ore

Tip: Bring a Stamina Elixir if you plan to mine more than 15 nodes in one session. Mining is the most stamina-intensive activity in the game — see our Stamina Management Guide for the full breakdown.

Mountain Caves (Intermediate Zone)

  • Unlock: D.G. Lv.5 + Steel Pickaxe
  • Materials: Gold Ore, Silver Ore, Flawless Fluorite
  • Fossils: Ancient Shell (25G), Dinosaur Bone (30G)
  • Best for: Gold income, rare mineral collection, museum uncommon fossils
  • Stamina per visit: ~45 (15 nodes × 3 stamina)
  • Estimated yield: 5-8 Gold Ore, 2-3 Silver Ore, 1-2 Flawless Fluorite

Crystal Cave (Advanced Zone)

  • Unlock: D.G. Lv.5 + Steel Pickaxe (Crystal Shards); Titanium Pickaxe for Geodes
  • Materials: Crystal Shards, Crystal Geode, Gold Ore
  • Best for: Alchemy materials (Crystal Shards are used in 6+ recipes), museum epic donations
  • Stamina per visit: ~60 (20 nodes × 3 stamina)
  • Estimated yield: 5-8 Crystal Shards, 1-2 Crystal Geodes, 3-5 Gold Ore

Crystal Shards are one of the most versatile materials in the game. They’re used in alchemy (Mermaid Fish Attractor, Mermaid Perfume, EXP Brew, Speed Tonic, Luck Potion), crafting (Enchanted Dust), and the Wishing Fountain restoration quest (10 needed). Always stockpile — see our Alchemy Station Guide for the full recipe list.

Volcano Edge & Summit (Endgame Zone)

  • Unlock: D.G. Lv.10 + climbing gear + Titanium Pickaxe
  • Materials: Moonstone, Obsidian, Phoenix Wood (from burned stumps)
  • Fossils: Phoenix Feather Fossil (priceless — museum donation only)
  • Best for: Legendary museum donations, high-tier alchemy, premium crafting
  • Stamina per visit: ~75 (25 nodes × 3 stamina)
  • Requirements: Heat-resistant gear (craftable at Builder Bob’s), +200 stamina food

Deepest Mine Level (Secret Zone)

  • Unlock: Reach the bottom of the Crystal Cave mine (depth 10+), Titanium Pickaxe
  • Materials: Mithril (2% drop), Dragon Skull fossil (extremely rare)
  • Best for: The ultimate mining flex — Mithril sells for 300 Gold and the Dragon Skull is the rarest museum donation in the game
  • Stamina per visit: ~90+ (long descent, many nodes)
  • Note: Bring multiple Stamina Elixirs. This is an all-day expedition.

Mining Skill Levels

LevelXP RequiredBonus
10 (start)Base stats
2500 XP (~100 strikes)2x mining speed; unlocks Steel Pickaxe purchase
31,500 XP (~300 strikes)+10% ore yield per node
43,500 XP (~700 strikes)Unlocks Titanium Pickaxe purchase; fossil find rate +15%
5 (Max)7,000 XP (~1,400 strikes)+25% ore yield; 5% chance of double drops from rare nodes

4. Rare Materials: Drop Conditions & Uses

Rare Timber

PropertyDetail
SourceWillow trees at night (Steel Axe+)
Drop rate20% per Willow
Sell price100 Gold
Primary usesHouse expansions, Golden Rod Blueprint, premium furniture
Buy price100 Gold at Ka Ching’s (not recommended — farm it yourself)

Moonstone

PropertyDetail
SourcesAncient Tree (5%), Phoenix Tree (3%), Volcano mining (5%), any ore node (1%)
Sell price85 Gold
Primary usesGolden Fertilizer, Legendary Bait, Legendary Bird Lure, museum donation
NoteDonate the first one to the museum before selling extras

Flawless Fluorite

PropertyDetail
SourceMountain Caves (Titanium Pickaxe)
Drop rate15% per node
Sell price80 Gold
Primary usesMaster’s Scope (camera upgrade) component, museum donation

Crystal Geode

PropertyDetail
SourceCrystal Cave depth 5+ (Titanium Pickaxe)
Drop rate10% per node
Sell price120 Gold
Primary usesMuseum donation (epic tier), premium furniture blueprint unlock

Mithril

PropertyDetail
SourceDeepest mine level only
Drop rate2% per node
Sell price300 Gold
Primary usesEndgame crafting (Mithril tools, enchanted furniture), ultimate flex

5. Fossils: The Mining Bonus

Mining doesn’t just give you ores — it also uncovers fossils that can be donated to the Museum’s Fossil Hall. Fossils are found randomly while mining at specific locations:

FossilRarityLocationToolSell Price
AmmoniteCommonRocky HillsBasic Pickaxe10 Gold
TrilobiteCommonRiverbankBasic Pickaxe12 Gold
Ancient ShellUncommonBeach CliffsSteel Pickaxe25 Gold
Dinosaur BoneUncommonDesert dig siteSteel Pickaxe30 Gold
Flawless FluoriteRareMountain CavesTitanium Pickaxe80 Gold
MoonstoneRareVolcano EdgeTitanium Pickaxe85 Gold
Crystal GeodeEpicCrystal CaveTitanium Pickaxe120 Gold
Ancient TabletEpicRuins excavationTitanium Pickaxe150 Gold
Phoenix Feather FossilLegendaryVolcano SummitTitanium PickaxePriceless
Dragon SkullLegendaryDeepest mine levelTitanium PickaxePriceless

Golden rule: Always donate the first fossil of each type to the museum. Completing the Fossil Hall at 75% grants a free Titanium Pickaxe upgrade — saving you 1,500 Gold. At 100%, you get 2,000 Gold plus the “Geology Master” Plaque and a Rare Mineral Radar that highlights nearby ore nodes on your minimap.


6. Daily Route Optimization

Morning Mining Run (8:00 AM – 10:00 AM)

  1. Bus to Rocky Hills (15 Gold) — mine 10 nodes for Stone, Copper, Iron
  2. Walk to Beach Cliffs — check for Ancient Shell fossils (Steel Pickaxe+)
  3. Return to Town — smelt ores at Builder Bob’s Workshop

Estimated yield: 15-20 Stone, 5-8 Copper, 3-5 Iron, 0-1 Fossil Stamina cost: ~30 Gold value: ~120-200 Gold (if selling extras after museum donations)

Evening Logging Run (8:00 PM – 11:00 PM)

  1. Walk to Willow Creek — chop 5-8 Willow trees for Rare Timber
  2. Walk to Deep Forest — chop the Ancient Tree (if available, 3-day respawn)
  3. Return home — store Rare Timber and Ancient Wood

Estimated yield: 1-2 Rare Timber, 5-8 Soft Wood, 0-1 Ancient Wood, 0-1 Moonstone Stamina cost: ~25-35 Gold value: ~100-250 Gold (but keep materials for crafting/expansion)

Night Volcano Expedition (10:00 PM – 2:00 AM)

  • Requirements: D.G. Lv.10, Titanium Pickaxe, heat-resistant gear, 2x Stamina Elixir
  • Bus to Volcano Edge — mine for Moonstone, Obsidian
  • Chop Phoenix Trees — Phoenix Wood + Moonstone drops
  • Check for Phoenix Feather Fossil (legendary, 1% chance per volcanic node)

Estimated yield: 2-3 Moonstone, 5-8 Obsidian, 3-5 Phoenix Wood, 0-1 Phoenix Feather Fossil Stamina cost: ~75 Gold value: ~400-800 Gold

For the full optimized daily schedule combining logging, mining, farming, and social activities, see our Daily Resource Gathering Route Planner.


7. Material Economy: Sell vs. Keep vs. Craft

Not every material should be sold raw. Here’s the optimal use for each:

Always Sell (After Museum Donation)

MaterialSell PriceWhy Sell
Stone (excess)3 GoldAbundant; only keep 50 for crafting
Copper Ore (excess)10 GoldOnly needed for basic tools; keep 10
Gold Ore (excess)25 GoldSteady income source; smelt into ingots for tools first

Always Keep

MaterialWhy Keep
Rare TimberHouse expansions, Golden Rod Blueprint — never enough
Crystal ShardUsed in 6+ alchemy recipes and the Wishing Fountain quest
MoonstoneHigh-tier alchemy + museum donation
Flawless FluoriteCamera upgrade component + museum donation
MithrilToo rare to sell — save for endgame crafting

Smelt Before Selling

Raw MaterialSmelted ProductSmelt CostRaw SellSmelted SellProfit
Iron Ore x2Iron Ingot5 Gold (forge fee)40 Gold40 Gold-5 Gold (break even on volume)
Gold Ore x3Gold Ingot10 Gold75 Gold100 Gold+15 Gold
Copper Ore x2Copper Sheet3 Gold20 Gold25 Gold+2 Gold

Insight: Smelting Gold Ore into Gold Ingots is profitable (+15 Gold per ingot), but only if you have excess ore after tool upgrades. For the full crafting economy breakdown, see our Crafting Workshop Guide.


8. Cross-System Synergies

Logging and mining feed directly into every other system in Heartopia:

Farming

  • Wood is used for fence crafting and farm expansion
  • Stone is used for path tiles and garden decorations
  • See our Crop Optimization Guide for farm layout tips

Cooking

  • Acorns and Pinecones (tree drops) are used in some recipes
  • Mushrooms (foraged near Ancient Trees) are cooking ingredients
  • See our Cooking Guide

Alchemy

  • Crystal Shards are in 6+ alchemy recipes
  • Moonstone is in Golden Fertilizer, Legendary Bait, and Legendary Bird Lure
  • See our Alchemy Station Guide

Crafting

  • Wood and Stone are the two most-used crafting materials
  • Iron Ingots (from mining) are required for mid-tier furniture and tools
  • See our Crafting Workshop Guide

Museum

  • Mining fossils are the primary source for the Fossil Hall (10 species)
  • Completing Fossil Hall at 75% grants a free Titanium Pickaxe
  • See our Museum Donation Guide

Housing

  • Rare Timber is the bottleneck for all house expansions
  • Stone is used for fireplaces, statues, and flooring
  • Metal (from smelted ore) is used for lamps and kitchen appliances
  • See our Housing Guide

Money Making

  • Gold ore mining generates 25 Gold per ore — a solid passive income
  • Mithril at 300 Gold per piece is the highest-value mining drop
  • For comparison with other income methods, see our Money Making Guide

9. Pro Tips

  1. Always carry a Repair Kit (100 Gold). Your axe and pickaxe degrade at 1 durability per hit/strike. A Repair Kit fixes all tools simultaneously — far cheaper than individual NPC repairs. See Tools & Equipment for durability details.

  2. Mine on rainy days. Crops don’t need watering when it rains, freeing up 15-40 stamina for mining. Rain also has a slight bonus to fossil find rates. Check our Stamina Management Guide for weather mechanics.

  3. Use a Luck Potion before mining. A Luck Potion (+15% rare find chance for 10 min) costs ~200 Gold in materials but can pay for itself with a single Moonstone (85 Gold) or Crystal Geode (120 Gold) drop. Brew one at the Alchemy Station.

  4. Pre-eat before mining sessions. Mining costs 3 stamina per strike — the highest in the game. Eat a high-stamina dish like Honey Roast Chicken (+188 stamina) before a mining expedition. Never start mining on an empty bar.

  5. Track the Ancient Tree respawn. It’s on a 3-day cycle. Mark your calendar: Day 1 (chop), Day 2 (nothing), Day 3 (respawn). The 5% Moonstone drop means you’ll average one Moonstone every 20 chops — worth the trip for high-tier alchemy.

  6. Use active codes for free materials. The code heartopiaplaytime grants Stone x10 + Rare Timber x6 + Flawless Fluorite x2 — a massive early-game boost. Check our Active Codes Guide for the latest codes.

  7. Don’t sell Crystal Shards. They look tempting at 50 Gold each, but they’re used in the Wishing Fountain restoration quest (10 needed), 6+ alchemy recipes, and Enchanted Dust crafting. Always stockpile.

  8. Multiplayer mining is 2x efficient. In co-op, ore nodes respawn faster and both players get drops from the same node. Coordinate mining expeditions with friends — see our Multiplayer Guide.


Summary

  • 6 tree types with escalating tool requirements — Willow (Rare Timber) and Ancient (Moonstone) are the high-value targets.
  • 11 ore/mineral types across 5 mining zones — Crystal Shards and Moonstone are the most versatile materials.
  • 10 fossil species found while mining — donate all to the museum for a free Titanium Pickaxe at 75% completion.
  • Upgrade priority: Steel Axe (400G) → Steel Pickaxe (500G) → Titanium Axe (1,200G) → Titanium Pickaxe (1,500G).
  • Daily routine: Morning mining at Rocky Hills, evening logging at Willow Creek, night expeditions to the Volcano for endgame materials.

Master the swing of your axe and the strike of your pickaxe, and you’ll never be short on materials, Gold, or museum donations again.